Many readers have asked about the sort of gear a
typical ANAD detachment carries on a mission.
The following is a list, sorted into 5 categories: weapons, computers
and data processing, comm equipment, personal gear and mission support.
Weapons
1. The
most important weapon any Quantum Corps detachment takes into combat is its
ANAD system. The Autonomous Nanoscale Assembler-Disassembler, always in strict
containment, enables the Detachment to fabricate many things it may need during
a mission and assault or disassemble many nasty things, like enemy swarms. At the beginning of the 22nd
century, ANAD technology has evolved to allow all nanotroopers to carry
personal ANAD master bots and supporting systems embedded in containment
capsules, which are surgically installed in their left shoulders. Thus every trooper can launch and recover
ANAD masters and these masters can replicate small-scale swarms to help the
trooper with his mission responsibilities, including offensive and defensive
support to the Detachment. These
personal swarms are a supplement to the squad-level tactical ANAD systems which
support the Detachment’s mission as a whole.
2. All
Detachments carry High-Energy Radio
Frequency weapons which are particularly effective against enemy
swarms. Known as HERF, these radio
frequency weapons degrade, disperse and destroy enemy swarms by slamming the
bot clouds with waves of rf energy.
Although it has often been said that the best defense against a swarm is
another swarm, HERF can make quick work of enemy swarms by punching holes in
their formations. HERF guns come in a
variety of sizes, are battery or power cell operated and thus must be
re-charged. They are operated by the DPS
ratings in the Detachment (Defense and Protective Systems specialists).
3. Another
weapon often used for close-quarters combat with enemy swarms or troops are the
Magnetic Impulse guns. Often called mag guns, these weapons generate
streams of extremely high magnetic energy loops and throw these loops at ranges
up to several kilometers, depending on coil strength and field
attachments. Mag guns are particularly
useful for breaching barriers and structures quickly. They are sometimes used as last-resort
disrupters against enemy swarms, though HERF is far more effective.
4. Additional
weapons include assault rifles which fire PKR
rounds (programmable kinetic rounds), which can be pre-programmed for
different flight trajectories and different explosive or impact effects on the
target.
Computers
and Data Processing Support
1. Every
nanotrooper in a typical Quantum Corps Detachment carries a Personal Data System (PDS), a powerful,
networked, wireless computer and transmitter which handles all his personal
information needs. Securely encrypted,
the PDS is the brains of the nanotrooper’s hypersuit, running all its
defensive, life support, navigation, propulsion and other systems.
2. In
addition to PDS for all nanotroopers, at least one of the CC ratings (Command
and Control) always carries a Squad-level
Server on a personal hypersuit rack.
The SLS is the big brain for massive data crunching for the Detachment,
for such duties as sensor and signals analysis on the spot, documentation
support for certain missions, big comm needs, situational decision support,
tactical briefings, etc.
Communications
1. Detachment
comms can be divided into 2 categories: intra-squad and external. For intra-squad communications, the Crewnet is vital. The Crewnet is a tactical net into which all
troopers are plugged in. It passes vital
situational information, battle plans, orders, quick training or informational updates,
sensor downloads and anything else the Detachment needs to carry out its
mission.
2. External
comms are handled via two channels: (a) Detachment satlink via E-star to the
secure and encrypted part of WorldNet known as BattleGrid and (b) Quantum
coupler.
3. BattleGrid
is a protected part of WorldNet and its off-planet subsidiary Solnet. Comms are via wireless radio frequency
channels, heavily encrypted, with sufficient bandwidth to handle massive data
uplink and downlink needs for the Detachment.
4. Quantum
couplers work on an entirely different principle, utilizing entangled quantum
states to send and receive information.
Because of the physics of quantum states, couplers are virtually
impossible to detect or penetrate. The
very act of penetrating changes quantum states.
It is possible to roughly follow coupler uploads and downloads by
detecting and tracing decoherence wakes, but the technique is crude and can
only give approximations of coupler locations and activity. Quantum couplers handle the major comm duties
for the Detachment.
Personal
Gear
1. The
main type of personal gear for all Detachment nanotroopers is the Mark 3 hypersuit. The hypersuit is a boosted exoskeletal
enclosure with full life support functions and both ballistic and counter-swarm
protection suites, enabling the trooper so clad to enter virtually any
environment with a reasonable chance of coming back alive. The hypersuit is built up in layers of
laminated ceramic and polymet, with outstanding ballistic protection against
kinetic rounds as well as strong counter-swarm capabilities, including in the
Mark 2 and higher versions, full reactive and active nanobotic shielding. The Mk 3 handles all protective, defense,
assault, comm, life support, data processing, navigation, sensor, power and
other needs of the individual nanotrooper.
Every hypersuit also has a boost system, integral with the legs which
allows the trooper to make short flights and hops over difficult terrain and
also make controlled, powered descent from lifters into a combat zone.
2. The
other principal type of personal gear that nanotroopers carry is an embedded
ANAD system and containment capsule (the
embed). Pursuant to Quantum Corps’
Man-Machine Symbiosis Project of the 2060s, all troopers now embark their own
personal ANAD master nanobots, with full propulsor, effector and replication
capabilities of any squad-level swarm. The
capsule is surgically implanted (normally) in the left shoulder of a trooper
upon graduation from the Basic Training Course (nog school) at Table Top Mountain, in Idaho, USA. The capsule has full containment
capabilities, as well as ANAD launch, recovery and some preventive maintenance and
troubleshooting abilities in concert with the trooper’s hypersuit. Now equipped with personal ANAD systems, any
nanotrooper is virtually a one-man army, able to rapidly assemble and
disassemble structures and counter enemy swarms infesting any battlefield.
Mission
Support Systems
1. In
addition to personal ANAD embeds for all troopers, the Detachment as a whole
operates a full-capability, squad-level ANAD system. The master bot is contained in a pod known
among the troopers as TinyTown, which
provides all services needed to configure, launch, recover, maintain, repair and
upgrade the master nanobot. TinyTowns
are maintained by the Detachment CEC ratings (Containerization and
Environmental Control). Operation of the
ANAD master and replicated swarms during ops is normally handled by the IC
ratings (Interface and Operations Control), also known as code and stick men (and women).
2. A
critical piece of mission support gear for any ANAD Detachment is Super-Fly. Normally a small force of 4-6 unmanned entomopters,
Super-Fly vehicles are micro-air vehicles of insect size or slightly larger
which provide the Detachment with eyes and ears (and many other senses) at
greater range than the usual Mark 1 human eyeball and ear. Superfly craft search for thermal, acoustic
and atomic effects and signatures of nearby nanobotic activity and give better
warning to the Detachment of “what’s over that next hill,” wherever that next
hill may be. Superfly elements are
typically operated by the DPS ratings.
3. One
final element of mission support that often comes in handy are canisters of
MOBnet. MOB stands for Mobility Obstruction Barrier. MOBnet canisters contain swarms of nanobotic
mesh, individual bots linked together like a very tight mesh, which are
programmable and steerable and can be used for position and mobility control
through variable pressure or force. A
MOBnet might be used to secure and control POWs or unruly civilians captured
during an operation. MOBnet nanobots are
fully configurable ANAD-style bots, with the same effector, propulsion,
navigation and configuration capabilities as any ANAD system. This allows the Detachment to tailor the
restraint system to the needs of any situation, be it POW management, crowd
control, anti-riot policing, etc. No
self-respecting nanotrooper should be without one.
I
hope that this list gives some idea of what kind of gear Quantum Corps troopers
take into battle with them. It’s not complete
but it should give you an idea of what kind of capabilities these troopers
have.
The
next post, in a few weeks, will answer this question: “What tactics do nanotroopers use in combat with enemy swarms?”