Sunday, January 29, 2017


History and Traditions of the 1st Nanospace Battalion (“The Atomgrabbers”)

 

In this post, we’ll look at the history and traditions of the most illustrious of all nanotrooper outfits…the 1st Nanospace Battalion, also known as the Atomgrabbers.

1.      Nogs

 

Cadets at the Quantum Corps Academy are traditionally known as nogs.  This is short for noggin, which is what get beats on by upper classmen.  In reality, a nog is a first-year cadet at the Academy but in practice, the Atomgrabbers have always referred to their entire Academy experience as that of a nog.

 

a.       Nogs are lower than dirt at the Academy.  One of the more memorable traditions is called swarming.  Any time a nog is going to a meal at the commissary or to classes, he travels in a small squad of cadets.  The squad is called a swarm.  And they have to act like it as well.  The swarm-squad must stay together, in very close proximity, moving and turning, stopping and starting as one, like they were glued together.  Failure to move about this way can result in severe discipline…extra laps around the PT fields, extra push-ups, extra kitchen duty, even extra homework from class.  It’s unnatural, it’s humiliating and it’s something upper classmen love to enforce.

 

b.      Another tradition nogs endure is called a Brownian beating…or just a Brownian.  Brownian motion is actually a normal process at the atomic and molecular scale.  Wikipedia defines Brownian motion as the random motion of particles suspended in a fluid (a liquid or a gas) resulting from their collision with the fast-moving atoms or molecules in the gas or liquid.

 

Once a week, often after Sunday services at the cadet chapel, nogs undergo a Brownian.  In this event, which often comes suddenly or at random times, nogs are surrounded and beaten, shoved, kicked and harrassed by upper classmen (atomgrabbers) to simulate life as an atom.  One atomgrabber is always assigned the duty of making sure the thing doesn’t get out of hand.  In truth, a Brownian is sort of like a flash mob.  Atomgrabbers can call down a Brownian on an unsuspecting nog at any time…and they do.

 

c.       A commonly used term of atomgrabbers is “going small.”  In tactical operations, this means the grabber is changing his visual field from the macro world of people and buildings and animals to the nano world of atoms and molecules and tiny bots.  The technology of ANAD is such that acoustic sounding by ANAD can produce a reasonable image of life at nanoscale.  So going small means the atomgrabber is changing his view to see what ANAD sees.

 

For nogs, ‘going small’ has evolved to mean something a little different.  Whenever so ordered by an upper classman, a nog told to ‘go small’ has to drop to the ground and slither around like a worm, nose to the ground.  The experience has its roots in the desire of one of the Academy’s first professors to help his students change perspective, to experience life as an atom.  It has evolved, or maybe we should say, devolved, from that. 

 

2.      SODS

 

Another tradition at Nog School involves SODS…the Spacial Orientation and Discrimination Simulator.  Perhaps an excerpt from my story Johnny Winger and the Serengeti Factor can best describe this experience….

Major Jurgen Kraft rubbed his jaw uneasily as the simulation continued.  Johnny Winger had been inside the SODS tank for better than an hour now; that was unheard of and even the sim techs stirred nervously as the rookie atomgrabber barreled on.  The last time a cadet had spent more than forty minutes navigating the tank and not crawled out a screaming lunatic had been several years ago and that poor fellow had washed out at the end of Basic.

            Putting a nog into the SODS tank at this point in an atomgrabber’s training was like giving a snorkel and fins to a ten-year old and telling him to swim the Atlantic.  Endurance and tenacity like this just wasn’t the norm inside the training battalion.

            Kraft studied the monitor image of Winger’s determined face and wondered.  Just what the hell have I got on my hands here?

            The senior sim tech was a corporal named Givens, short, chunky, with an annoying rapid-fire blink to his eyes.  He looked up at Kraft.

            “Major, you want I should pull him out now…he’s already made it to the other side, beat through every obstacle I can throw at him.  He’s done the standard course…and then some.”

            “Where’s he now?”

            Givens checked the grid on his display.  The SODS tank was a sphere thirty feet in diameter, filled with water, and a host of infinitesimal predators and bogeymen, enough to get any unsuspecting nog’s attention when he tried to pilot an ANAD through the medium.  An electronic 3-D grid pinpointed the position of the nanoscale assembler as the pilot steered it through the obstacle course. 

            “—I make him about two point one meters this side of the far wall…he’s slogging through the whirlpool…having some trouble keeping on course, looks like.  Already transitted the carbene forest.”

            “Hmmpphh…” was all Kraft could say.  The carbene forest was a sleet of reactive radicals and molecule clumps that usually ate up rookie atomgrabbers for lunch…it took some serious stick work and guts to slip through the torrent of molecules that were trying to tear off your effectors left and right.  “Carbenes usually do a number on most pilots.  What’s his trick?”

            “I don’t know, sir…Cadet Winger’s just got a knack for ANAD driving, I guess.  I’ve never seen anything like it.  Should I let him go on…or pull the plug?”

            Kraft’s eyes went from the ANAD image to Winger’s face—a tight mask of concentration…hell, the kid had his eyes closed, for God’s sake…he was driving ANAD by feel alone, tickling his joysticks and changing config by instinct.  It was uncanny—

            “No…let him be, Givens…let’s see what the kid can do.”  A small crowd of techs and nogs had begun to gather around the control console outside the tank.  Glances and murmurs were exchanged…and a few ten-notes as well. 

            SODS stood for Spacial Orientation and Discrimination Simulator.  Cadet Johnny Winger wasn’t physically inside the sphere at all.  Instead, he was in an enclosed booth on the other side of the tank, plugged into everything the ANAD master was sensing.  A sleet of water molecules rushed by the assembler as it cruised on picowatt propulsors back across the water inside the tank.  Once in a while, the sim techs threw a curve at the trainee: dropped a few million bacterial spores in front of him, stirred the water into a whirlpool, discharged electron guns, zapped the tank with UV and X-rays…anything their diabolical minds and the simulation protocols could come up with.  So far, Cadet Johnny Winger had fought off every predator and obstacle, even a malfunctioning horde of ANAD replicants that had materialized seemingly out of nowhere right in the middle of the tank.  Winger had fought off banzai charges and flanking maneuvers and double envelopment tactics like a seasoned veteran, grappling with the herd in close combat and using his own ANAD’s bond disrupters to break the back of the enemy formation.

            SODS was a prerequisite for any nog to get out of Basic, and stand for officer status in the newly forming 1st Nanospace Battalion.  The whole world of nanoscale combat was so new that Kraft and the Corps general staff were making up tactics as they went along.  SODS was supposed to measure a prospective atomgrabber’s ability to discriminate and manipulate objects via remote control at infinitesimal micron or even smaller scales. 

            From the beginning, Jurgen Kraft had to admit, one cadet stood above all the rest…Johnny Winger.  He’d shown extraordinary skill at the sim, an unusually adept talent at visualizing and manipulating micron or nanometer scale objects in space.  Hands down, the kid was destined to be the top code and stick man in the whole battalion.  You couldn’t make raw talent like that.

            And raw is what it is, Kraft kept reminding himself.  Even as he and the others watched with amazement and grudging admiration, ANAD powered its way through the ‘waterfall’ obstacle that Givens had programmed in—dodging loose polypeptides and radicals with aplomb—and Winger’s eyes were still closed.  The kid wasn’t even watching his readouts.  He was letting the stick talk back to him, somehow feeling ANAD through the haptic feedback and driving across the course on instinct.

            It’d be easier to navigate Manhattan on a tricycle blindfolded, Kraft told himself.

            “Let him head for the launch point,” Kraft ordered.  “I want to see what this fellow’s made of.”

            “Two big ones say he’ll never make it,” a voice called from behind.

            “Three says he does—“ someone countered. 

            “Warm beer for everyone if he splats at the ‘Wall’,” another one chimed on.

              The wall was a solid chunk of metal dividing the tank in two.  The trick was to config ANAD for denser medium, change his form so you could transit a world of crystalline planes and rigid lattices.  All the while fighting off deranged nanobots programmed to chew up your effectors while you dived through.  Most nogs would have rather run naked through a pack of lions.

            But Winger managed to fend off the attack, whirling ANAD like a mad dervish, ripping the water with jolts of electron discharges, forming a protective bubble just long enough to fold himself for the denser wall.  He squeezed the assembler down to barely a core and base, and slid sideways, twisting and turning, one step ahead of the bots nipping at his heels.

            In the end, the race got everybody in the sim room cheering him on.  A few moments later, ANAD sounded ahead and followed the acoustic returns right to the vacuum tube at the near wall of the tank, letting the containment chamber suck him up and put him to bed in his homeworld.

            Kraft watched Winger’s eyes pop open on the monitor…the first time the kid had looked up since the carbene forest.  Not a drop of sweat on him, Kraft observed.  The barest hint of a smile crossed his young face. 

            “ANAD secured in containment,” Winger reported.  “I’ll be ready for another run at the course as soon as he’s regenerated and stable—“

            Kraft leaned forward to the mike.  “Uh, that won’t be necessary, Cadet Winger.  You’ve made your point.  Secure the sim and extract.  See you at the debrief in ten minutes.”

 

So you can see that SODS is used to qualify a nog for further development as an atomgrabber.  But, as you might expect, for severe infractions of the rules, SODS can also be used, with official approval, as a way to put a recalcitrant nog in his place. 

In order to keep this post to a manageable length, we’ll end our study of atomgrabber customs and traditions here.  Before leaving, I would like to mention one more chamber of horrors that has become a sort of rite of passage: the Swarm Chamber.  I won’t go into detail, but suffice it to say that nogs go through the Swarm Chamber in order to experience what it feels like to be fully exposed, without protection, to a slightly denatured ANAD swarm.  I’ll leave it to your imagination to fill in the details.

The next post to Quantum Corps Times will come on March 1, 2017.

 

See you then.

 

Phil B.